By The Mad Scientist
Columnist
I
know evil. And the Mad Science District is the place to be if you want to try
to take over the world.
There
are some definite spots to check out when you visit. (Word to the wise: Mind thy step. Escape mutant lab rats run rampant in these parts.)
Years
ago, when I first got here, I came in a straight jacket and got a firsthand look
at Hyde Hospital, Morgue and Snow Cone Shop on Jekyll Drive. (If you haven’t
had the snow cones there, please do yourself a favor and get at least two.
You’ll go mad for them.) The entire facility was breeding (and still breeds) pure
and awesome evil.
It
was there I was able to piece together a Who’s Who of crazed individuals with world
domination on their minds. And once we all got out of our hospital attire, we made
the Mad Science District what it is today.
Before
the International Brotherhood and Sisterhood of Mad Scientists (Local 666) could
play God, we had to create a place to create. So in the beginning, we created
Brain Street, Lab Lane and Doom Drive. These streets were formless and void,
and darkness was all over the surface. We kinda liked that. But eventually we
let there be light because we needed to see what the heck we were doing if we
were going to plot evil schemes.
Once
we had the real estate, we began developing places and resources so we could
brainstorm ideas. These places thrive today and you can visit them.
Let’s
start with the Bored Room at Bored Hall on Brain Street. The Bored Room, which
fills all of Bored Hall, is for mad scientists to hold bored meetings. They go
there bored and hope to come up with a plan of mass evil. When you visit, ask
for a table near the white wall. It’s a great place to sit and be bored.
On
Brain Street, you can also check out the brains at the Brain Barn. The
Brotherhood and Sisterhood of Mad Scientists have been instrumental in keeping
the Brain Barn stocked up with the biggest supply of abnormal brains this side
of The Unknown, and you’ll want to see this selection before you leave the
district or before you die, whichever comes first.
Then
stop by Lab Lane. There, we mad scientists built enough lab space to plot and
carry out plans to conquer at least 20 worlds. We strategically set the street
in the middle of nowhere because we’re always exploding our facilities with
plans gone wrong. Hey, it happens, and we have to rebuild.
Just
take a look at the roller coasters we created at Gore Gardens in Shadow City --
they’re always crashing and burning and sending riders to their doom. And while
that sounds like fun, we still only see the failure. But you can’t have
progress without failure.
In
our labs, we let visitors push our buttons. You don’t think mad scientists do
anything else, do you? And we don’t
follow rules either. That red button that says “DO NOT PRESS” is even up for
grabs. If you’re an aspiring evildoer, we especially welcome you to hit any and
all buttons.
There
are some areas in some labs that are off limits to you, but, then again, if
you’re an aspiring evildoer, feel free to break in and pull levers, mix
potions, throw switches and futz around with body parts and cables on our
experiments. We’ve rebuilt before, we can rebuild again.
If
there are any junior mad scientists in the group, cut over to Bring-A-Bear-To-Life
Workshop on Doom Drive. Bring-A-Bear-To-Life was born from an idea that founder
Mad Scientist Jr. and her friend Frankie -- who was 10 years old at the time -- had
while out shopping for man-made bear monsters. When they couldn’t find the creations
that Frankie wanted, Mad Jr. told Frankie, “These are so easy. We can make
these ourselves.” She meant to do a craft project, but what Frankie heard was
to do something so much bigger.
And
so, Bring-A-Bear-To-Life Workshop was born, and so are so many man-made bear
monster creations every day.
Junior
crazies go into a big bin and pick the unstuffed bear or furry creature skin of
choice. They stuff it, fluff it, choose clothing and accessories for it, fill
out the critter’s information in a computer database, and then they run 50,000
volts through the thing and watch it come to life. It’s great fun. And
sometimes some junior scientists explode the facilities with too many volts or
too many monster bears, and we have to rebuild. It happens and it’s all in good
fun.
There
are so many other things and places to check out in the Mad Science District.
The above are only a few. I’ll cover some of the more hidden charms of the area
in tomorrow’s entry. Until then, keep on evildoing, evildoers.
The Mad Scientist writes a
column for Jack-o’-Lantern
Press called, “Letters from the Lab.” Be
sure to look for it in October when our regular news coverage continues.
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